Fly Guy

Basic Attribute

 * Attack - 75
 * Defend - 15
 * Regeneration - 0
 * Price - 260
 * Move Point - 3
 * Attack Range - 1-2

Secondary Attribute

 * Melee Damage Reduction - 0
 * Range Damage Reduction - 0
 * Damage Over Time Reduction - 0
 * Attack Times - 1
 * Attack After Move - Yes
 * Move After Attack - No
 * Can Capture - No

Shark Missile
Fires a shark missile at your foe dealing 70% damage. This attack reduces the target's defense by 5 and increases all ranged damage it takes by 30% for 2 turns.

Cooldown: 3

Repair
Gain 30 hit points immediately. The effect is halved if you moved this turn. It can't be used after attacking.