Necromancer

Basic Attribute

 * Attack - 60
 * Defend - 10
 * Regeneration - 0
 * Price - 300
 * Move Point - 3
 * Attack Range - 1-2

Secondary Attribute

 * Melee Damage Reduction - 0
 * Range Damage Reduction - 0
 * Damage Over Time Reduction - 0
 * Attack Times - 1
 * Attack After Move - Yes
 * Move After Attack - No
 * Can Capture - No

Raise Skeleton
Raise a Skeleton Warrior from a tomb. Cooldown: 2

Soul Eater
At the end of each turn, consume all tombs within 3 spaces of the necromancer. For each tomb consumed this way the necromancer heals himself for 5 hit points and gains 5 defense for 1 turn. (Up to 4 tombs)