Assassin

Basic Attribute

 * Attack - 60
 * Defend - 0
 * Regeneration - 10
 * Price - 290
 * Move Point - 3
 * Attack Range - Melee

Secondary Attribute

 * Melee Damage Reduction - 0
 * Range Damage Reduction - 0
 * Damage Over Time Reduction - 0
 * Attack Times - 1
 * Attack After Move - Yes
 * Move After Attack - Yes
 * Can Capture - No

Invisibility
This unit becomes invisible at start of your turn. Attacking will break invisibility.

Assassinate
Increases attack damage by 55% while this unit is invisible.

Recover 1 move point after kill. Recover 2 if the target is full health.

Cannot exceed your move speed.