Human

Warrior
The warrior is a basic, melee unit with a sword and shield. Cheap but effective.

Archer
The archer is a basic, ranged unit. It cannot be counter-attacked.

Barbarian
The barbarian is a powerful, melee unit, from the primeval forest. He can attack three enemies in front of him in one hit.

Assassin
The assassin is an invisible, melee unit. He moves across the battlefield without a trace and takes out key units. Damage from normal attacks is increased when attacking from invisibility.

Paladin
Paladin is a land, support unit. It has a strong defense and can bless friendly units to increase their damage.

Balloon
The balloon is a power, flying unit that cannot be counter-attacked. Surprise your enemy by flying across mountains and burning them with powerful bombs!

Cannon
The cannon is a heavy, land unit with very long attack range. It can only attack land units and cannot attack after moving.

Mage
The mage is a strong and effective ranged unit. They make fools of your enemy hampering their movement with ice magic. Extremely effective against slow melee units.

Knight
The knight is the most powerful, heavy, land unit with supreme mobility, attack, and defense. It can charge your enemies in a straight line and deal huge damage.