Cow Shaman

Basic Attribute

 * Heal - 50
 * Defend - 15
 * Regeneration - 0
 * Price - 290
 * Move Point - 3
 * Attack Range - 1-3

Secondary Attribute

 * Melee Damage Reduction - 0
 * Range Damage Reduction - 0
 * Damage Over Time Reduction - 0
 * Attack Times - 1
 * Attack After Move - Yes
 * Move After Attack - No
 * Can Capture - No

Chain Heal
Heal a friendly unit for (70% healing power +5), the heal effect will then jump to the most injured friendly unit around it. The healing effect will reduce 20% for each jump.

Max healed units: 2

Cooldown: 4

Survival Instincts
If this unit is injured at the beginning of your turn, its move speed is increased by 1. If its hit points are below 80% it gains 5 hit points at the beginning of your turn. This increases to 10 if its hit points are below 40.